Friday, April 1, 2011

David Haddad taking over Guitar Hero after Dan Rosensweig departs

After less than a year on the job, Ex-Yahoo COO Dan Rosensweig is leaving his position as President and CEO of Guitar Hero to "pursue other career opportunities." Guitar Hero COO David Haddad takes his place.

Activision announced today that President and Chief Executive Officer Dan Rosensweig has left the company and that Chief Operating Officer David Haddad is taking his place as head of the Guitar Hero unit.

Rosensweig became President and CEO of Guitar Hero developer RedOctane in March 2009, replacing co-founder Kai Huang. During Rosensweig's time with Activision, Guitar Hero 5, Guitar Hero: Metallica, Guitar Hero: Van Halen, DJ Hero, Guitar Hero: Smash Hits, Guitar Hero On Tour: Modern Hits, Band Hero, Rock Band: The Beatles, and Lego Rock Band were all produced by the company.

Some of you may recall Rosensweig boasted back in September that Guitar Hero 5 was beating The Beatles: Rock Band in sales, and then turned out to be wrong when NPD Group published its sales report for that month. Despite that hiccup, Rosensweig wasn't fired from his position at Activision over bad performance reviews or anything like that. Official Activision blogger Dan Amrich says he left the company willingly to become CEO at Chegg.com.

Haddad, meanwhile, comes to the top of the Guitar Hero brand with plenty of experience under his belt. Before joining Activision as COO on Guitar Hero, he was COO at Vivendi Games' Sierra Online division.

Here's the official statement included in the press release:

"We would like to thank Dan for his contributions to the Guitar Hero business," stated Mike Griffith. "We widened our leadership in the music gaming genre in 2009. And now, as we enter 2010, David Haddad, with his broad consumer product and digital/online experience, is the right leader to drive our agenda to improve profitability."



View the Original article

Silent Hill producer joins Grasshopper Manufacture; will create music for Suda 51-Mikami project

Akira Yamaoka, best known as soundtrack composer for the Silent Hill series, is joining Suda51's Grasshopper Manufacture, with plans to create the soundtrack for the project Suda and Resident Evil creator Shinji Mikami are making for EA.

Silent Hill producer joins Grasshopper Manufacture; will create music for Suda 51-Mikami project

There aren't very many video game projects that can be considered the equivalent of an album from a supergroup, but the upcoming collaboration between Akira Yamaoka, Goichi Suda, and Shinji Mikami is very close to that level of talent. When you've got the Silent Hill composer working alongside the creators of No More Heroes and Resident Evil, it seems like a recipe for success. The recipe added its latest ingredient--Mr. Yamaoka--when it was announced that he would join the ranks of Grasshopper Manufacture, according to Famitsu (via 1UP). While Yamaoka will solely focus on creating music for his upcoming Grasshopper projects, he stated that he'd like to utilize his "total sum of experience" in the future.

Yamaoka has been a driving force in the success of the Silent Hill series, creating the atmospheric music permeating the titles since the first game and serving as the producer for Silent Hill 3 and 4. He left Konami in 2009 after over 15 years with the company. According to the Famitsu article, Suda has hoped to work with Yamaoka ever since the first time he observed Silent Hill 2.



View the Original article

Indie dev causes a stir with "games are not art" statements

At the Art History of Games conference this week, indie developer Tale of Tales made several bold statements about games not being art. Furthermore, "video games are overwhelmingly a waste of time."

Independent developer Tale of Tales caused a stir at the Art History of Games conference this week in Atlanta, GA by saying that games are not art and largely a huge waste of time.

Known for their unconventional games like The Path and the recently-released Fatale, Tale of Tales developers Michael Samyn and Auriea Harvey were quoted by Gamasutra as saying that "games are not art," and "Beside a few noble attempts, video games are overwhelmingly a waste of time."


Above: A portion of Fatale, a game based on the biblical story of Salome.

This might sound pretentious coming from a studio whose games are often cited as proof that games can be art; but the key distinction Samyn and Auriea seem to make is that the nature of "games" is incompatible with art. "Games," they said, evolved from a biological need for play. Thanks to the rules that grew up around them, we now have what the developers believe to be a failure to evolve in video game design. Also, they said art is dead and that it's been co-opted by capitalism and restrictive government.

These bold statements preceded an equally bold proclamation that Tale of Tales plans make it all better by continuing to reject conventional game design and their "stupid rules." Sadly, they didn't announce any new upcoming titles -- but you can check out their iPhone app, Vanitas, which debuted at the Art History of Games conference as a commissioned work.

Source:
The Art History... Of Games? Games As Art May Be A Lost Cause [Gamasutra]



View the Original article

Activision confirms studio layoffs, Luxoflux closed UPDATED

Studio layoffs should come as no surprise after Activision announced plans to cut production on games (especially Guitar Hero) and focus on a few core franchises. It was surprising to hear that Transformers: Revenge of the Fallen developer Luxoflux was totally axed, though.

Even though Luxoflux isn't working on the new Transformers: War for Cybertron game Activision mentioned in its earnings call, it still seemed like the kind of studio Activision would leverage to work on its move tie-in games (e.g. Shrek). However, official Activision blogger Dan Amrich confirmed yesterday that the studio is closed for good and Guitar Hero developer Neversoft suffered staff cuts along with Prototype developer Radical Entertainment.

Activision confirms studio layoffs, Luxoflux closed

Here's the official company statement:

"Activision Publishing continually evaluates its resources to ensure that they are properly matched against its product slate and strategic goals. In 2010, the company's SKU count will be smaller than in 2009 driven in part, by a decrease in the number of music-based games we will be releasing. As we discussed on our earnings conference call yesterday, we are directing our resources against the largest and most profitable business segments, and as part of this initiative, we are realigning our resources to better reflect our slate and the market opportunities. At the same time, we are increasing our digital/online capabilities as we expect that digital/online will continue to become a more meaningful part of our business model in the years ahead."

UPDATE: In another statement issued today, Activision says Underground Studios is also closing up shop. RedOctane, meanwhile, is being relocated to Santa Monica under newly-promoted David Haddad.

Source:
Layoffs [One of Swords]



View the Original article

Lord British's clean slate becomes social networking venture

Apparently undaunted by massive multiplayer online game Tabula Rasa's demise, game developer Richard Garriott gets back into the scene with a new social networking venture called Portalarium.

According to a press release sent out just ahead of the 2010 DICE Summit where Garriott is a panelist, Portalarium "has a broad-based, open-social mission that will also see it expanding into content that includes open learning, open health, open science/environment, open government and much more, all wrapped in a connective virtual world in the online social networking space." For now, though, it's a social game publishing house.

It's first product, Sweet @$! Poker, is available on Facebook now. More casino games are in the works and CenterPort, the virtual world on which Garriott's venture is founded, will go live later this year.

GamePro reporter Dave Rudden has an interview with Garriott at DICE this week where we're sure he'll tell us all about the new venture and maybe reveal more games for the service. Keep an eye on our 2010 DICE Summit coverage for details.



View the Original article

Tomonobu Itagaki announces Tecmo settlement

The ex-Team Ninja developer behind Ninja Gaiden and Dead or Alive settles his dispute over unpaid bonuses with former employer, Tecmo. He also teases an announcement of his current project.

The trouble began in June 2008 when Itagaki announced he was leaving Tecmo and suing them for failure to pay promised bonuses on completed projects. He also filed suit against Tecmo president Yoshimi Yasuda, "for such unlawful acts as unreasonable and disingenuous statements made towards me, claiming damages in total of 148 million yen."

Itagaki's statement released via Famitsu today (and translated by blog Andriasang) says that a reconciliation has been reached, but does not disclose the conditions of the settlement. At the tail end of the announcement, Itagaki says he "cannot wait" to tell his fans about the project he's been working on post-Tecmo.

Source:
板垣伴信氏とテクモの訴訟で和解が成立 [Famitsu via Andriasang]



View the Original article

Website lightzz.com claims credit for Major Nelson account hack UPDATE

Larry Hryb, known to most as Microsoft's Major Nelson, appears to have a hacked Xbox Live account. Lewd messages in his account info fields and a YouTube video apparently walking through the steps to hack his account showed up online today.

Kotaku spotted the weirdness on Hryb's account not too long ago. They also report that the supposed hacker is offering to hack other Xbox Live accounts for $60.

Chances are, Major Nelson isn't aware of the issue yet as we only just got back from PAX East, ourselves. Nevertheless, we've put in a request for comment with Major Nelson and are keeping an eye on our Xbox Live account just in case anybody has it in for us and $60 to put toward the cause of printing profanity in our Name or Location fields.

Here's the video walkthrough:

UPDATE: Microsoft confirmed to us that the account had been compromised in "a very specific and very targeted [attack] to Major Nelson's account." They regained control of the account this morning and the above video was pulled from YouTube. The alleged hacker still has the video up on his site along with an angry message that reads "I DARE YOU FILE COMPLAINTS ON ME BANNED ME IF U CAN MY MAIN."

Source:
Xbox Live Director's Account Hacked! (Are You Next?) [Kotaku]



View the Original article

Bulgarian government official booted for playing FarmVille

The City of Plovdiv in Bulgaria booted council member Dimitar Kerin for playing FarmVille during council meetings. His defense? Fellow councilman Daniela Zhelyazkova was already at level 46 while Kerin was only at level 40.

As reported by Canvas Staff Reports on MyFoxchattanooga.com, Kerin leveraged the council chambers' wireless connection and a laptop provided to him by the city to access FarmVille during council meetings. Kerin was warned several times by council chairman Ilko Iliev, but the proverbial banhammer came down when council member Todor Hristov filed a formal movement to boot Kerin from the council so he could spend more time on his virtual farm.

Kerin defended himself by saying that other council members and City Hall officials also played Farmville on the city's technology.

According to reports, the vote to oust Kerin passed at only 20-19.

Source:
Politician Booted For Playing FarmVille On The Job [MyFoxchattanooga.com via SocialTimes]



View the Original article

Erik Estavillo files another laundry list of legal complaints against game companies

Erik Estavillo, a disabled gamer who sued Sony Computer Entertainment after being banned from PlayStation Network, has filed another lawsuit in San Jose, California. He claims that this is his last complaint that he ever plans to file and advises the court to ban him, "as long as this case and complaint are heard."

First, he claims SCEA owes him the money in his virtual wallet attached to his banned PSN account.

Next, he accuses Microsoft of unfair practices for release the Xbox 360 "knowing it would fail" and charging out-of-warranty 360 owners a fee to repair the console.

Then he goes on to say Nintendo of America is in violation of anti-trust laws "by not allowing third-party software" on the Wii.

Next, he claims Activision-Blizzard's subscription fees and World of Warcraft-related transaction are "deceptive" and enumerates the ways in which the game is bad for society by causing gamers to become overweight and neglect their children, "which a simple Google search can prove."

Second-to-last (although Estavillo lists this complaint as "lastly" in the complaint), he charges Wikipedia, GamePolitics, Sarcastic Gamer, and QJ.net for "wrong-doing" which includes deleting articles off Wikipedia pertaining a previous lawsuit of Estavillo's, libel, and "violations of the Freedom of Information Act."

Lastly, he says he would like to sue itresources.co.za for $7,000 in damages for not letting him talk to his ex-girlfriend who apparently works at the website.

We've called the number Estavillo listed on his court complaint. You can find the complaint below:

Erik Estavillo files another laundry list of legal complaints against game companies
Erik Estavillo files another laundry list of legal complaints against game companies
Erik Estavillo files another laundry list of legal complaints against game companies
Erik Estavillo files another laundry list of legal complaints against game companies
Erik Estavillo files another laundry list of legal complaints against game companies


View the Original article

Report: Conan O'Brien negotiated with Microsoft about an Xbox program that would 'break new ground'

With Conan O'Brien coming back to television this fall with a new program on TBS, reports are coming out regarding the other avenues of distribution the late night host was considering--one of which was the Xbox 360.

In a move that surprised many who thought he'd stick to network television, Conan O'Brien was confirmed earlier today as the newest addition to cable channel TBS, as the former Tonight Show host will bring his humor to a new 1-hour program in the fall. Reports that have come out today seem to indicate that O'Brien's business team was considering even more outrageous means of distributing the program, including streaming via video game consoles. Here's a snippet of a report from Deadline Hollywood.

Team Conan (including his exec producer Jeff Ross, and WME's Rick Rosen, and manager Gavin Palone, and Ziffren Brittenham attorney Sam Fischer), were thinking way outside the network box. For instance, there were discussions with Microsoft about an Xbox deal for Conan's show that would have broken new ground.

We've put word out to our Microsoft representatives to confirm the validity of the negotiations and will report if we hear back. Team Coco members--would you have followed Conan if he were Xbox-exclusive?

SOURCE: Conan O'Brien Could Have Been A Xbox Exclusive [Press the Buttons]



View the Original article

In case you were wondering who all is left at Infinity Ward

Reports have been rolling in about senior Infinity Ward staff walking away from their jobs for about a week after Activision filed a counter-suit against the former heads of studio who now have new digs at Respawn Entertainment. There may be more departures yet to come, but for now, let PC Gamer UK tick off who all is left at Infinity Ward post-scandal:

Source:
Who's left Infinity Ward so far? Let's see... [PC Gamer UK's YouTube feed]



View the Original article

Why it's not over with Bethesda and Interplay

Yesterday, the Internet jumped the gun on declaring the Bethesda v. Interplay court battle won after an overzealous source erroneously told enthusiast site Duck and Cover that Bethesda dropped an appeal to block Interplay from developing a Fallout MMO. Today, Bethesda tells us the real story.

While Bethesda Softworks did voluntarily dismiss the appeal on a preliminary injunction against Interplay, there is no settlement and legal proceedings are still underway. The crux of the issue is that Bethesda does not want Interplay to make a Fallout MMO, despite originally leaving them the option to develop one. Check out our time line of the case here.

Bethesda's Pete Hines told GamePro this morning that "All claims in Bethesda's complaint against Interplay remain pending in their entirety and will be pursued actively."

In other words, it ain't over yet.

Further Reading:
UPDATE: Interplay v. Bethesda not done yet [Duck and Cover]



View the Original article

Russia may tap 1C Company to make patriotic games UPDATE

According to a Russian business daily report read by RiaNovosti, the Russian Communications ministry is working with software and game developer/publisher 1C Company to produce "computer games aimed at boosting patriotism among young people and promoting Moscow's vision of the 'historic truth.'"

The report, if accurate, isn't a complete surprise. The King's Bounty developer's connections to the Russian government are close enough to land the annual 1C U.S. showcase at the Russian Consulate in San Francisco. 1C's influence in Russia is akin to Microsoft's in the U.S.

The initial story appeared in the Vedomosti daily and seems to rely heavily on a statement from the Communications ministry. The report said 1C presented a project that calls for six flight simulator games that improve Russia's international image as a tech-savvy nation "and increase patriotism among teenagers." The project cost is estimated at approximately 720 million rubles ($24 million).

The Ministry has asked the government to allocate 500 million rubles. 1C is ready to spend 200 million rubles, and another 20 million rubles will come from the government of Russia's Khanty-Mansiysk region.

It sounds like at least one of the games was demoed to Russian President Dmitry Medvedev, but the project hasn't won backing from the government yet.

Representatives for 1C Company based in the U.S. did not respond to an email requesting comment on this report. The company's 2010 U.S. showcase event is set for June 3, with 10 new games on the agenda.

UPDATE: The reps got back to us to say they're forwarding our request to 1C in Russia -- the response will take at least a day to come back.

Source:
Russia to encourage patriotism through computer games - paper [RiaNovosti via GamePolitics]



View the Original article

Nintendo quotes stir up speculation on Apple, online gaming, and 3D

Quotes from Nintendo President Satoru Iwata and Super Mario Bros. creator Shigeru Miyamoto appeared in several publications recently suggesting that 1) Nintendo sees Apple as "enemy of the future," 2) Nintendo is "desperate to realise" online gaming, and 3) you can turn off the 3D function of the Nintendo 3DS console.

That first bit comes from British publication, Times Online. The report says Iwata "is understood to have told his senior executives recently" that Apple is their new rival in the games space with its iPhone and iPad. It doesn't take a genius to see that Nintendo and Apple aim for the same audience with their devices (you've seen the happy, smiling family-oriented ads) -- however, a second study from Morgan Stanley's Katy Huberty (via IndustryGamers) backs the claim up by asserting that the iPad hurts handheld gaming console sales in the same way that it hurts Netbook sales. Coupled with the recent decline in Wii sales, the alleged quote by Iwata seems legitimate.

The second piece of news is shakier because it's speculation. Granted, the speculation comes from Miyamoto, Nintendo's Entertainment Analysis and Development lead, so there's a bit of weight there. He told Edge magazine, "Probably the other thing that we are desperate to realise is the core [online] business structure. Do we need to demand customers pay monthly fees to enjoy online activities? Or give an online subscription that is free of charge, but then offer something extra for people that pay, so that they get some extra value? With these core business strategies I think we are less active than we should be." So while a monthly subscription fee for your Wii isn't a reality yet, it was enough to get tongues wagging.

The third piece of news is the one that carries the most weight, despite the lack of a direct quote. In an interview with the Associated Press regarding Nintendo's recent earnings release, Iwata apparently told the reporter that the 3D function on the upcoming handheld 3DS can be switched off, allowing players to play games with or without 3D. Nobody's seen the console yet, but based on the earnings report, we know it'll be on shelves this fiscal year.

Sources:
Rivals are invading its patch, but Nintendo is ready to go to war
Nintendo Hurt By iPad Surge, finds Study
Miyamoto: Nintendo Could Charge For Online Gaming
Nintendo to beef up piracy measures in 3-D machine



View the Original article

Respawn, Itagaki promising E3 reveals... does Nintendo have one, too? UPDATE

Two big names in controversy are teasing E3 reveals this morning. Jason West and Vince Zampella of Respawn Entertainment (formerly of Infinity Ward) have something "big time" in the works and ex-Tecmo developer Tomonobu Itagaki is ready to reveal what his new studio, Valhalla, is working on.

The news comes by way of Facebook and Valhalla's blog page. The Facebook page is fairly obscure -- "Vince Zampella and Jason West big time announcement at E3 next week. stay tuned, kiddies!" -- but Itagaki gets more personal.

"...[T]his announcement will be the fifth all-new project in my lifetime," the English-language post reads. "I don't know if that number is large or small, but I know as a fact that every one of these announcements was a presentation of a new gaming paradigm from me to all of you. This time, it is no different."

Rumor also has it that Nintendo's stocking a surprise for its E3 presentation. We've heard about the 3DS and some sites report that the next major Zelda game is confirmed -- so what else could it possibly be? A new Star Fox?

UPDATE: An unnamed EA official apparently told MTV Multiplayer the Respawn announcement is in no way official. Take that as you will -- we're not sure what to make of it.

Sources:
Vince Zampella and Jason West [Facebook]
"Itagaki's Thought" [Valhalla Game Studios]

Got any tips, corrections, or feedback? Contact GamePro's news team or follow the author of this story on Twitter.



View the Original article

Not exactly news: Linden Lab CEO resigns, artist M.I.A. dislikes kids playing violent video games

The week after E3 is a brutal time for news -- there's just not that much of it. This morning, it's particularly bad with so many people lined up for a new iPhone 4. Even so, we've got a couple of newsy tidbits to distract you while we wait for the post-E3 lull to blow over.

Not exactly news: Linden Lab CEO resigns, artist M.I.A. dislikes kids playing violent video games

Not exactly news #1: Linden Lab CEO resigns
Why it's news: Linden Lab recently cut 30 percent of its staff and before that it got slapped a series of virtual property-related lawsuits. With now-ex-CEO Mark Kingdon out and company founder Philip Rosedale in as interim CEO, it's going to be pretty interesting to see what happens to Second Life.
Why it's not, exactly: We've know for a while that Linden Lab has problems, so this latest twist isn't surprising. Also, the move has zero short-term impact on Second Life.
Source: Press release

Not exactly news: Linden Lab CEO resigns, artist M.I.A. dislikes kids playing violent video games

Not exactly news #2: Singer M.I.A. (whose real name is Mathangi "Maya" Arulpragasam) reacts badly to kids playing violent video games
Why it's news: It's not, really, but the media has a habit of reporting the opinions of celebrities. Artist M.I.A. is a particularly interesting celebrity to quote on violence and video games because of her upbringing in conflict-ridden Sri Lanka and because she has a young son whom she assumes will absorb the violence in video games. The following quotes are attributed to her:

"My kid's gonna see it, but he's gonna see it in computer games. I don't know which is worse. The fact that I saw it in my life has maybe given me lots of issues, but there's a whole generation of American kids seeing violence on their computer screens and then getting shipped off to Afghanistan. They feel like they know the violence when they don't. Not having a proper understanding of violence, especially what it's like on the receiving end of it, just makes you interpret it wrong and makes inflicting violence easier."

Why it's not, exactly: The opinions of celebrities rarely if ever have any impact on the making, buying, and selling of video games.
Source: Interview with Connect magazine, reported by CVG

Got any tips, corrections, or feedback? Contact GamePro's news team or follow the author of this story on Twitter.



View the Original article

Friday morning gossip -- Pac-Man 3D cartoon, Blizzard backing down, and more

Sometimes gossip is news and other times it's just gossip. Rather than let some of this sit for today's daily stale bread, we'll bring you three fresh pieces for your consideration.

Friday morning gossip -- Pac-Man 3D cartoon, Blizzard backing down, and more

Pac-Man 3D Cartoon coming in 2012
Word comes by way of Namco Bandai's Japanese website that a 26-episode 3D Pac-Man series kicks off sometime in 2012. Kotaku's Brian Ashcraft speculate that this is the series currently in development under Marvel's Avi Arad.
Our question: Would you watch it?

Friday morning gossip -- Pac-Man 3D cartoon, Blizzard backing down, and more

Blizzard backs off on RealID
Earlier this week, Blizzard caused a stir by announcing plans to require forum users to post under their real names. This happened before over at Linden Labs with Second Life -- and just like that time, too, Blizzard backed off after a massive outcry from the community. Standby for an analysis story from GamePro on how anonymity affects online communities.
Our question: Would you really stop playing Blizzard games over RealID?

Friday morning gossip -- Pac-Man 3D cartoon, Blizzard backing down, and more

Star Wars: The Old Republic goes into testing phase
We know that Old Republic likely won't arrive before 2011, but we'd brave even the worst beta bugs for a look at the BioWare massively multiplayer online game. Our chance -- and yours -- is right here.
Our question: Would you rather wait for the final product so that the beta bugs don't spoil your impression?

Friday morning gossip -- Pac-Man 3D cartoon, Blizzard backing down, and more

Final Fantasy XIV beta happening now
Another bit of MMO news this morning comes from Final Fantasy XIV's Twitter account (both the English and Japanese versions). The epic MMO is set to begin its beta this Saturday.
Our question: Seriously, how would Move work with an MMO?

Got any tips, corrections, or feedback? Contact GamePro's news team or follow the author of this story on Twitter.



View the Original article

New developments in Infinity Ward/Activision drama

Lawyers for dozens of Infinity Ward employees (past and present) seeking millions in damages and unpaid royalties from Activision filed an addendum to their complaint today, knocking down their original demand from $500 million to $216 million.

Kotaku reports that the addendum was filed in Los Angeles Superior Court today as a trail date of May 23 was set for the original Infinity Ward wrongful termination suit brought against Activision by Vince Zampella and Jason West. A judge will hear arguments in early August about whether or not to consolidate all related cases to the Infinity Ward/Activision drama into one trial.

We've contacted the lawyer that filed the addendum and Activision for comment on the matter and will update this story as necessary.

Source:
Lawsuit: Activision Created Modern Warfare "Police State" [Kotaku]

Got any tips, corrections, or feedback? Contact GamePro's news team or follow the author of this story on Twitter.



View the Original article

Here's something that's not Assassin's Creed: Brotherhood... Wait, yes it is

Ubisoft Montreal hits Twitter this morning with a teaser for a secret project that apparently isn't related to Assassin's Creed: Brotherhood. It sure looks like it's related to assassin's though. Judge for yourself:

Here's something that's not Assassin's Creed: Brotherhood

For crying out loud, the file name is 'Assassin' -- what do you think this game is about?

The image showed up on the newly-created UbiWorkshop Twitter account this morning after award-winning illustrator Cameron Stewart apparently Tweeted something he wasn't supposed to late yesterday that outed fellow artist Karl Kerschl as a collaborator on some "secret project."

Alright, Internets, time to do what you do best: speculate.

UPDATE: Ubisoft shot us a press release announcing a San Diego Comic Con panel unveil of a new Assassin's Creed comic book mini-series. Being that Stewart and Kerschl are the panelists, we daresay mystery solved.

Source:
Ubisoft Teasing Another Assassin's Creed Already [Destructoid]

Got any tips, corrections, or feedback? Contact GamePro's news team or follow the author of this story on Twitter.



View the Original article

Who could Guillermo del Toro be working with to make games?

Speaking to MTV News, film director Guillermo del Toro said he plans to announce a deal with a video game studio "soon" to make games. There are a few clues as to what kind of game he'd like to make -- but not many on with whom del Toro could make them.

Games blog MTV Multiplayer has the thought that the mystery "big company" could be Irrational Games -- since that studio has plans to unveil their mystery game in August. MTV also points out, however, that del Toro wanted to do a Hobbit game once upon a time ad we doubt that Irrational managed to score that contract without J.R.R. Tolkien fans finding out about it.

So who could it be? Activision, EA, maybe even Sony? Hopefully we'll find out sooner rather than later.

Here's del Toro's full quote in the MTV News interview:

"One of the things we're announcing in the next few weeks is a big deal with a big company. We're going to do games that are going to be technically and narratively very interesting. It's not a development deal. We're going to do it. We're doing them. And we're going to announce it soon enough."

Source:
Guillermo del Toro Has Multiple Games In The Works With A 'Big Company' [MTV Multiplayer]

Got any tips, corrections, or feedback? Contact GamePro's news team or follow the author of this story on Twitter.



View the Original article

xbox 360 games

PS3 games

..